13 Jun 2010

My Etruscan temple gets a splash of paint

Here was the newest colourless version of my model. Tiles fill the roof and a moulded front and back was added. I went nuts with the front, adding some showy detail and I think it really "pops" now. If only I could live in my temple, hehehe.

As much as it looks cool in white, I then splashed it with some colour and chose a pallette based on the ample pictures available online of a physical model already created by others and which I, obviously, mimicked (see below).

And so this is the palette I copied.

Now first, Google's Sketchup doesn't render patterns nicely. It could be that I'm overlooking some special "trick" but the repetition of the patterns are obvious and annoying me. Second, while I now hate Google for randomly shutting down my site and being completely asleep at the wheel, we can still exploit Sketchup for all its worth and convert models into other 3d programs like Blender to fight against Google monopoly. It's also free to download. Blender also has some neat features that Sketchup doesn't have so I've been curious about playing around some more with this model in another program.

One site I've found shows how to convert a Blender model into Sketchup while another tells you how to convert models from Sketchup into Blender. I'll try these methods out and see what happens. Vive la resistance.

1 comment:

  1. Very cool. What sort of construction methods were used for these temples? If it was masonry, you can apply a bump map in Blender to show the stones.